Progress Update for 11-06-2024

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Making steady progress with the cavern work! Almost done exposing the cavern arches from the terrain. Unreal Engine poses some challenges when dealing with sudden elevation changes like sheer cliffs, especially when making the terrain invisible for openings. If it’s not just right, little slivers of terrain appear (you can see them in the second screenshot). But I’m nearly there, and once this is complete, the rest of the terrain should be much easier to handle.

Also sharing a look at my progress inside the dwarven cavern! 🏔️ I missed a milestone last week due to my day job taking more of my focus, but I’m determined to push forward. Once the terrain is set, I’ll return to my usual tasks and finally get some game mechanics implemented. Thanks for sticking with me! #GameDev #IndieDev #LevelDesign #DevLife #ProgressUpdate

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